I dug in and got GitHub access to FNA’s Native AOT ports for Xbox and PS5 as well as some private channels in the FNA Discord. Knowing that there were other examples in the world of C# being run on consoles using Native AOT gave me some level of hope that just maybe this might be possible. However, there were still many unknowns and overall this was a huge risk. I presented my findings and asked for two weeks for the backend team to come up with a proof of concept. A valid proof of concept meant demonstrating that we could take some of our existing C# code and call it from the Unreal game client on all three platforms we needed to support.
2024年12月24日 星期二 新京报
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山平水阔,峡尽天开。如今,承载历史文脉、凝聚城市精神的蜡梅,与努力打造联结长江中上游区域性中心城市的宜昌城共生共长,延续美好期许,见证发展蝶变,生生不息,绵延不绝。
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